Effects

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The player's in-game Effects Menu.

Effects (sometimes called Status Effects) are temporary or permanent conditions in Outward. Some Effects apply only to the player, while others can apply to Enemies as well. Use Food, Potions, Skills or Equipment to gain, inflict, or remove effects.

Buildup

Buildup is an aspect of on-hit effects, most commonly Hex and DoT effects inflicted by Weapons, Enemies and Skills.

In order for an Effect to be applied, it must reach 100% buildup. If the effect is applied again when the target is already inflicted, it will refresh the timer on the effect.

Each time the on-hit effect registers, the buildup from the source is added to the current total, until it reaches 100%. So for example a Weapon which has an effect with 60% buildup, it will takes two hits to apply. For a skill with 15% buildup, it would take 7 hits to apply.

All Buildup falls by 3% per second, so it would take 33 seconds to fall from 100% to 0% buildup.

Status Resistance

In The Three Brothers The Three Brothers DLC, items and effects can grant Status Resistance Status Effect Resistance. This resistance is to the Buildup (see above) of the Status Effect.

The stat reduces the build-up of status effects as a multiplier. That means that if you were inflicted with 50% Buildup of a Status Effect and you had 10% Status Resistance, it would reduce the Buildup to 45%.

Non-Buildup sources of status effects are not affected by Status Resistance, and will be applied instantly even with 100% resistance. If a Buildup% is listed for the effect on the Wiki (even 100+%) then it can be resisted, otherwise there is a chance it cannot be resisted.

Positive Effects

Vital

IconNameDurationEffects
Bandages (Effect).png
Bandages (Effect)40 secondsHealth Recovery (+0.5/s)
Extreme Mana Recovery.png
Extreme Mana Recovery30 secondsRecover 8 Mana Mana per second
Healing Water (Effect).png
Healing Water (Effect)180 seconds
Health Recovery.png
Health Recovery600 secondsHealth Recovery (+0.2~0.5/s)
Mana Ratio Recovery.png
Mana Ratio Recovery600 secondsMana Recovery (0.15% to 0.25% / second)
Sparkling Water (Effect).png
Sparkling Water (Effect)180 seconds
Stamina Recovery.png
Stamina Recovery900 secondsStamina Recovery (+0.3~1.2/s)
Water Effect.png
Water Effect180 secondsRecover 0.3 Stamina Stamina per second
+10 HotWeather.png Hot Weather Def

Boon

IconNameDurationEffects
Blessed.png
Blessed240 seconds
Cool (Boon).png
Cool240 seconds
Discipline.png
Discipline240 seconds
Mist.png
Mist240 seconds
Possessed.png
Possessed240 seconds
Rage.png
Rage240 seconds
Warm.png
Warm240 seconds

Buff

IconNameDurationEffects
Barrier.png
Barrier (Effect)180 seconds+3 to +6 Barrier Barrier
Craze 1.png
Craze240 secondsPer stack (1 to 5):
  • +5% all Damage dealt
  • -10% Impact.png Impact resistance
Elatt’s Barrier.png
Elatt’s Barrier2 hours+4 Barrier Barrier
Elatt’s Sanctuary.png
Elatt’s Sanctuary2 hours+4 Barrier Barrier
+25% Status Resistance Status Resistance
Elemental Immunity.png
Elemental Immunity15 seconds
Elemental Resistance.png
Elemental Resistance240 seconds
Energized.png
Energized300 seconds
Gaberry Wine (effect).png
Gaberry Wine300 seconds
Ghost of Rhythm.png
Ghost of Rhythm3 seconds
Immolate.png
Immolate60 seconds
  • +30% Fire fire damage bonus
  • Take 0.5 Fire fire damage per second
Impact Resistance Up.png
Impact Resistance Up240 seconds
Impact Up.png
Impact Up240 seconds
Kill Streak.png
Kill Streak180 seconds
Mana Ratio Recovery.png
Mana Cost Reduction240 seconds
Physical Attack Up.png
Physical Attack Up240 seconds
Physical Attack Up.png
Physical Attack Up (Food)240 seconds
Protection (Effect).png
Protection (Effect)180 seconds+3 to +6 Protection Protection
Shimmer.png
Shimmer180 seconds
  • +15% all Elemental Damage
Sky Rhythm.png
Sky Rhythm3 seconds
Speed Up.png
Speed Up240 seconds
Status Build up Resistance Up.png
Status Build up Resistance Up60 seconds+75% Status Resistance Status Resistance
Stealth Up.png
Stealth Up240 seconds

Imbue

IconNameDurationEffects
BloodgBulletImbue.png
Blood Bullet ImbueNext shot deals Decay damage.
Pistol's damage is converted to Decay Decay
Damage multiplier: 0.8x
DecayShieldImbue.png
Decay Shield Imbue600 secondsDecay Decay explosion on next blocked Melee attack
ImbueWeaponLight.png
Divine Light Imbue180 secondsIncreases base damage by 25% as Lightning Lightning damage, and grants +6 flat Lightning Lightning damage.
Emits light
EtherealShieldImbue.png
Ethereal Shield Imbue600 secondsEthereal Ethereal explosion on next blocked Melee attack
Fire Imbue.png
Fire Imbue90 secondsIncreases damage by 10% as Fire Fire damage, and grants +4 flat Fire Fire damage.
FireShieldImbue.png
Fire Shield Imbue600 secondsFire Fire explosion on next blocked Melee attack
FrostBulletImbue.png
Frost Bullet ImbueNext shot creates a Frost Frost explosion with bonus damage
Inflicts Slow Down, Crippled and pistol's effects
FrostImbue.PNG
Frost Imbue90 secondsIncreases damage by 10% as Frost Frost damage, and grants +5 flat Frost Frost damage.
FrostShieldImbue.png
Frost Shield Imbue600 secondsFrost Frost explosion on next blocked Melee attack
PoisonImbue.PNG
Greater Decay Imbue180 secondsIncreases damage by 20% as Decay Decay damage, and grants +15 flat Decay damage.
EtherealImbue.PNG
Greater Ethereal Imbue180 secondsIncreases base damage by 10% as Ethereal Ethereal damage, and grants +15 flat Ethereal damage.
Fire Imbue.png
Greater Fire Imbue180 secondsIncreases damage by 10% as Fire Fire damage, and grants +12 flat Fire Fire damage.
Inflicts Burning (40%)
FrostImbue.PNG
Greater Frost Imbue180 secondsIncreases damage by 10% as Frost Frost damage, and grants +15 flat Frost Frost damage.
Inflicts Slow Down (40%)
LightningImbue.png
Greater Lightning Imbue180 secondsIncreases damage by 10% as Lightning Lightning damage, and grants +15 flat Lightning Lightning damage.
PoisonImbue.PNG
Greater Poison Imbue180 secondsWeapon inflicts Extreme Poison (40% buildup)
Infuse Blood (Imbue).png
Infuse Blood (Imbue)180 seconds
Infuse Mana (Imbue).png
Infuse Mana (Imbue)180 secondsIncreases damage by 25% as Ethereal Ethereal damage, and grants +10 flat Ethereal Ethereal damage.
LightningImbue.png
Lightning Imbue90 secondsIncreases damage by 10% as Lightning Lightning damage, and grants +5 flat Lightning Lightning damage.
LightningShieldImbue.png
Lightning Shield Imbue600 secondsLightning Lightning explosion on next blocked Melee attack
Fire Imbue.png
Mystic Fire Imbue180 secondsIncreases damage by 25% as Fire Fire damage, and grants +7 flat Fire Fire damage.
Inflicts Burning (49%)
FrostImbue.PNG
Mystic Frost Imbue180 secondsIncreases damage by 25% as Frost Frost damage, and grants +10 flat Frost Frost damage.
Inflicts Slow Down (49%)
PoisonImbue.PNG
Poison Imbue90 secondsWeapon inflicts Poisoned (40% buildup)
ShatterBulletImbue.png
Shatter Bullet ImbueNext shot deals high Impact.png Impact, inflicts Pain, and all damage is converted to Physical Physical.
WindImbue.PNG
Wind Imbue180 seconds

Weather

IconNameDurationEffects
ColdDefUp.png
Cold Weather Def Up240 seconds+15 Cold Weather Cold Weather Def
HotDefUp.png
Hot Weather Defense240 seconds+15 HotWeather.png Hot Weather Def
WeatherDefUp.png
Weather Defense600 seconds
Wet.png
Wet8 Seconds-2 Cold Weather Cold Weather Def
-25 Frost Frost Resist
+25 Fire Fire resist

Sleep

IconNameDurationEffects
Sleep (Effect).png
Sleep: Calygrey Bone Cage2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Camo Tent2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Corruption Totemic Lodge2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Ethereal Totemic Lodge2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Fire Totemic Lodge2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Fur Tent2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Ice Totemic Lodge2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Lightning Totemic Lodge2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Luxury Tent2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Mage Tent2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Plant Tent2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Simple Tent2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Berg2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Cierzo2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: City Hall2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Embassy2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Giants2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Harmattan2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Levant2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: Monsoon2400 seconds (40 minutes)
Sleep (Effect).png
Sleep: New Sirocco2400 seconds (40 minutes)

Other Positive

IconNameDurationEffects
Alert.png
Alert240 seconds
Blood Leech.png
Blood Leech120 secondsLeech -0.41% of Blood Leech Victim's Health Health per second
Corruption Recovery.png
Corruption Recovery300 seconds-1 Corruption Corruption per second
Corruption Resistance.png
Corruption Resistance300 seconds~20-50 Corruption Corruption resistance
Force Bubble.png
Force Bubble4 seconds
Gift of Blood.png
Gift of Blood60 seconds
Gift of Blood Ally.png
Gift of Blood Ally10 seconds
Prime (Effect).png
Prime180 secondsInstantly resets the cooldown of the next skill used in the next 3 minutes
Unerring Read (Effect).png
Unerring Read20 secondsCancels the next hit received in the next 20 seconds

Negative Effects

Hex

IconNameDurationEffects
Chill.png
Chill240 seconds
Confusion.png
Confusion240 seconds
Curse.png
Curse240 seconds
Doomed.png
Doomed240 seconds
Haunted.png
Haunted240 seconds
Pain.png
Pain240 seconds
Scorched.png
Scorched240 seconds

Debuff

IconNameDurationEffects
Aetherbomb.png
Aetherbomb15 seconds (30 sec for Players)After 15 seconds, deals severe ethereal damage.
Breathless.png
Breathless30 seconds-100% Stamina Cost Stamina Regen
Crippled.png
Crippled10 seconds
Despirited.png
Despirited30 seconds+50% Cooldown Skill Cooldowns length
Confusion.png
Dizzy60 seconds
Drawback.png
Drawback15 seconds
  • All Resistances -50%.
Elemental Vulnerability.png
Elemental Vulnerability240 seconds
Full Petrification.png
Full Petrificationn/aCounts as if you’ve been Defeated. Can be revived by an ally to revert back to Mild Petrification.
Hampered.png
Hampered6 secondsReduces movement speed to 0% and cannot perform dodges.
Mild Petrification.png
Mild Petrification
  • -0.1 Attack Speed Attack Speed
  • -20% Movement Movement Speed
Panic.png
Panic10 secondsRemoves Physical, Elemental and impact resistances.
Sapped.png
Sapped60 seconds
  • -40% All Non-Physical Damage dealt
Slow Down.png
Slow Down90 seconds
Status Build up Resistance Down.png
Status Build up Resistance Down120 seconds-30% Status Resistance Status Resistance
Weaken.png
Weaken60 seconds

DoT

IconNameDurationEffects
Blaze.png
Blaze30 secondsDeals 1.25 Fire Fire damage per second, and leaves fire spots which deal 1.5 fire damage and inflict Burning every 0.5 seconds.
Bleeding.png
Bleeding120 secondsOn Player: -0.5% Health per sec
On Enemies: -0.29% Health per sec
Burning.png
Burning40 secondsOn Player: 2 Fire damage per sec
On Enemies: 3 Fire damage per sec
Extreme Bleeding.png
Extreme Bleeding120 secondsOn Player: -1% Health per sec
On Enemies: -0.41% Health per sec
Extreme Poison.png
Extreme Poison90 secondsOn Player: 3 Decay damage per sec
On Enemies: 4 Decay damage per sec
Holy Blaze.png
Holy Blaze30 secondsTake 6 Lightning Damage per second.
Poisoned.png
Marsh High Poison2 seconds5 Decay damage per second
Poisoned.png
Marsh Poison20 seconds1 Decay damage per second
Plague.png
Plague90 secondsTake 4 Decay Damage per second. Contagious.
Poisoned.png
Poisoned90 secondsOn Player: 1 Decay damage per sec
On Enemies: 1.5 Decay damage per sec
Poisoned.png
Sulphur Poisoning20 secondsTake 1 Decay Damage per second.

Disease

IconNameDurationEffects
Ambraine Withdrawal.png
Ambraine Withdrawal
  • Reduces Stamina Stamina regeneration by 15% to 30%
  • Chance to cough, interrupting and preventing the player from performing actions
ColdDisease.png
Cold
  • Reduces Stamina Stamina regeneration by 15% to 30%
  • Chance to cough, interrupting and preventing the player from performing actions
IndigestionIcon.png
Indigestion
  • 40% to 80% chance to be sick when eating, nullifying the food's effects.
InfectionIcon.png
Infection
  • Lose 3% to 10% Health Health per minute
  • Eating restores -15% to -30% less Hunger

Needs

IconNameDurationEffects
NeedsCold.png
Needs: ColdMovement Speed -15%
Chance to receive Cold (Disease)
Can become more severe
Hot.png
Needs: HotStamina Costs +50%
NeedsHungry.png
Needs: HungryMax Health decreases 3x faster
NeedsThirsty.png
Needs: ThirstyMax Stamina decreases 3x faster
Tired.png
Needs: Tired-15~30% Stamina Stamina regeneration rate
+0.2~0.3 Mana Mana per second

Corruption

IconNameDurationEffects
Corrupted.png
CorruptedPositive:Negative:
Defiled.png
DefiledPositive:Negative:
  • Hunger rate +100%
  • Lightning Resistance -50%
  • Lightning Damage -50%
  • Attack Speed -10%
  • Physical Resistance -30%
  • Impact Resistance -30%
  • Chance for Corruption Spirit to spawn
Tainted.png
TaintedHunger rate +100%
Lightning Resistance -25%

Weight

IconNameDurationEffects
BagOverweight.png
Bag OverweightReduced Movement Speed
Immobility
PouchOverweight.png
Pouch OverweightReduced Move Speed Movement Speed

Other Negative

IconNameDurationEffects
Blood Leech Victim.png
Blood Leech Victim120 secondsLose -0.41% Health Health per second
LifeDrain.png
Life DrainMaximum Health -30%~90%

See Also