Overview[edit | edit source]
Enemies are encountered all over the world of Aurai, although not commonly in cities. They are aggressive towards the player as well as other types of opposing enemies, so a common tactic is to have enemies engage each other rather than the player, and then finishing off the fight. Enemies are a great source of obtaining many items, in fact some items can only be obtained from certain enemies.
Respawning[edit | edit source]
Normally, enemies will respawn after 7 days spent outside of the current area. Enemies do not respawn while the player remains in the same area, however the outdoor region areas have "Reserves" - enemies which will spawn as other enemies die, until there are no enemies left to spawn.
In general, Unique enemies and Quest enemies do not respawn.
Standard[edit | edit source]
Standard enemies can be found roaming around the locations in Aurai.
Tips[edit | edit source]
- A strategy for making enemies appear more frequently is to intentionally get ambushed to force enemies to spawn, since ambush enemies are not affected by local spawn counts. The location in which the player is sleeping will affect the list of enemies which can ambush in that location, so the player may be able to find certain locations which are advantageous depending on which enemy they would like to spawn.
Unique[edit | edit source]
Unique enemies can generally only be fought once per play-through, they do not respawn. Many Unique enemies are quite challenging, and could be considered mini-bosses.
Bosses[edit | edit source]
Outward does not have traditional Bosses as one might expect with similar games, all Boss Enemies are completely optional.
Quest[edit | edit source]
Certain NPCs can only be fought during quests. Depending on the player's chosen faction, as well as their choices in quests, these enemies may be allies or not encountered at all.