Imbues

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Imbues are positive status effects in Outward which increase the potency of the player's melee weapon, pistol or shield.

Overview[edit | edit source]

Only one type of Imbue may be active on a weapon/shield at a time. Attempting to use two imbues at once will overwrite the first imbue with the second one.

Melee Imbues[edit | edit source]

Melee weapon Imbues have a skill or associated item which activates them, and they generally last between 90–180 seconds. These imbues add elemental damage to the weapon, which is triggered on every hit until the imbue expires.

Daggers will also gain the benefits of Melee imbues if you apply one while you have a Dagger equipped.

Pistol Imbues[edit | edit source]

Pistol imbues are acquired via Mercenary skills. Unlike melee weapon imbues, they have no set duration and expire after one shot of the pistol.

Shield Imbues[edit | edit source]

Shield imbues are acquired via the Shield Infusion mercenary skill.

List of Imbues[edit | edit source]

IconNameDurationEffects
BloodgBulletImbue.png
Blood Bullet ImbueNext shot deals Decay damage.
Pistol's damage is converted to Decay Decay
Damage multiplier: 0.8x
DecayShieldImbue.png
Decay Shield Imbue600 secondsDecay Decay explosion on next blocked Melee attack
ImbueWeaponLight.png
Divine Light Imbue180 secondsIncreases base damage by 25% as Lightning Lightning damage, and grants +6 flat Lightning Lightning damage.
Emits light
EtherealShieldImbue.png
Ethereal Shield Imbue600 secondsEthereal Ethereal explosion on next blocked Melee attack
Fire Imbue.png
Fire Imbue90 secondsIncreases damage by 10% as Fire Fire damage, and grants +4 flat Fire Fire damage.
FireShieldImbue.png
Fire Shield Imbue600 secondsFire Fire explosion on next blocked Melee attack
FrostBulletImbue.png
Frost Bullet ImbueNext shot creates a Frost Frost explosion with bonus damage
Inflicts Slow Down, Crippled and pistol's effects
FrostImbue.PNG
Frost Imbue90 secondsIncreases damage by 10% as Frost Frost damage, and grants +5 flat Frost Frost damage.
FrostShieldImbue.png
Frost Shield Imbue600 secondsFrost Frost explosion on next blocked Melee attack
PoisonImbue.PNG
Greater Decay Imbue180 secondsIncreases damage by 20% as Decay Decay damage, and grants +15 flat Decay damage.
EtherealImbue.PNG
Greater Ethereal Imbue180 secondsIncreases base damage by 10% as Ethereal Ethereal damage, and grants +15 flat Ethereal damage.
Fire Imbue.png
Greater Fire Imbue180 secondsIncreases damage by 10% as Fire Fire damage, and grants +12 flat Fire Fire damage.
Inflicts Burning (40%)
FrostImbue.PNG
Greater Frost Imbue180 secondsIncreases damage by 10% as Frost Frost damage, and grants +15 flat Frost Frost damage.
Inflicts Slow Down (40%)
LightningImbue.png
Greater Lightning Imbue180 secondsIncreases damage by 10% as Lightning Lightning damage, and grants +15 flat Lightning Lightning damage.
PoisonImbue.PNG
Greater Poison Imbue180 secondsWeapon inflicts Extreme Poison (40% buildup)
Infuse Blood (Imbue).png
Infuse Blood (Imbue)180 seconds
Infuse Mana (Imbue).png
Infuse Mana (Imbue)180 secondsIncreases damage by 25% as Ethereal Ethereal damage, and grants +10 flat Ethereal Ethereal damage.
LightningImbue.png
Lightning Imbue90 secondsIncreases damage by 10% as Lightning Lightning damage, and grants +5 flat Lightning Lightning damage.
LightningShieldImbue.png
Lightning Shield Imbue600 secondsLightning Lightning explosion on next blocked Melee attack
Fire Imbue.png
Mystic Fire Imbue180 secondsIncreases damage by 25% as Fire Fire damage, and grants +7 flat Fire Fire damage.
Inflicts Burning (49%)
FrostImbue.PNG
Mystic Frost Imbue180 secondsIncreases damage by 25% as Frost Frost damage, and grants +10 flat Frost Frost damage.
Inflicts Slow Down (49%)
PoisonImbue.PNG
Poison Imbue90 secondsWeapon inflicts Poisoned (40% buildup)
ShatterBulletImbue.png
Shatter Bullet ImbueNext shot deals high Impact.png Impact, inflicts Pain, and all damage is converted to Physical Physical.
WindImbue.PNG
Wind Imbue180 seconds

Melee Imbue Damage Formula[edit | edit source]

The amount of elemental damage added by a Melee imbue is calculated with the following formula:

((Total base damage * Imbue Multiplier) + Imbue Flat) * (1 + Damage Bonus)

For more information, see Damage.

See Also[edit | edit source]