Description[edit | edit source]
In Outward, Magic is not designed to be simple, it is ritualistic and deliberate. Spells can be used as standalone abilities, however planning and combinations are required for the full potential of these abilities to be unleashed.
For a list of skills related to each element, see these pages:
Conflux Chambers[edit | edit source]
Shaman[edit | edit source]
Some of these skills require the Cabal of Wind towers to be activated in the player's current region.
Rune Mage[edit | edit source]
The four basic runes can be combined to cast powerful abilities. See the main article for all combinations.
Runes[edit | edit source]
Philosopher[edit | edit source]
Weapon Magic[edit | edit source]
Magic can strengthen weapons with imbues, and also discharge those imbues at enemies.