Equipment

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An example of the equipment screen with a variety of items equipped.

The following is a list of equipment in the game Outward.

Armor[edit | edit source]

Armor is used most commonly for defensive stats, though it can also have damage bonuses and other stats or effects.

For a list of all armor, see this article.

ICON Set.png Type Helmet.png Type Armor.png Type Boots.png Type Backpack.png
Sets Helmets Armors Boots Backpacks

Weapons[edit | edit source]

Weapons are used for damage and skills, thought they can also have other effects and uses.

For a list of all weapons, see this article.

Main hand[edit | edit source]

Type Axe.png Type Bows.png Type Maces.png Type Polearms.png Type Spears.png Type Sword.png
Axes Bows Maces Polearms Spears Swords

Off-hand[edit | edit source]

Type Chakrams.png Type Daggers.png Type Guns.png Lantern.png Type Lexicon.png Shields.png
Chakrams Daggers Pistols Lanterns Lexicons Shields

Ammo[edit | edit source]

Type Arrows.png Type Bullets.png
Arrows Bullets

Durability[edit | edit source]

Durability is an attribute found on Equipment which changes the effectiveness of an item. Broken items can still be used, however they have greatly reduced effectiveness. For Lanterns and Torches, durability indicates the remaining fuel of the lantern.

For all equipment except Lanterns and Torches, the following stats are scaled with durability:

Durability thresholds are points at which the items effectiveness will change depending on the current durability. These are the same for all equipment, apart from items such as the Tsar Set which do not degrade.

Note that other stats such as Movement Movement Speed, Mana Cost Mana and Stamina Cost Stamina cost reduction, etc, are not affected by durability loss.

Durability Threshold Stat Potency[1]
100% to 50% 1.0x (100%)
50% to 25% 0.8x (80%)
25% to 0% 0.5x (50%)
Broken (0%) 0.15x (15%)

Repairing[edit | edit source]

Players can restore the durability of their items either by paying any Blacksmith 50 SilverIcon.gif silver (which repairs all items the player has), or by resting and using the "Repair" option - 10% durability is restored to equipped items per hour of repair.

See Also[edit | edit source]

References / Notes[edit | edit source]

  1. Only for Damage, Resistances and Protection